Tf Travel Event 3 Of 3
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Tf Travel Event 3 Of 3
The TrollfensAsset Number: 3/3
Travel Events
Road: A long knight in shinning silver armor blocks your path, bellowing a challenge to your strongest warrior. Draw cards from the current Act's Shop Item deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more Hearts than he suffers, he may take the drawn Shop Item. If he suffers more Hearts than he deals, discard the drawn shop item. In either case, return this card to the game box. If the heroes choose not to do this, treat this Travel Event card as "No Event".
Plain: A long knight in shinning silver armor blocks your path, bellowing a challenge to your strongest warrior. Draw cards from the current Act's Shop Item deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more Hearts than he suffers, he may take the drawn Shop Item. If he suffers more Hearts than he deals, discard the drawn shop item. In either case, return this card to the game box. If the heroes choose not to do this, treat this Travel Event card as "No Event".
Forest: A long knight in shinning silver armor blocks your path, bellowing a challenge to your strongest warrior. Draw cards from the current Act's Shop Item deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more Hearts than he suffers, he may take the drawn Shop Item. If he suffers more Hearts than he deals, discard the drawn shop item. In either case, return this card to the game box. If the heroes choose not to do this, treat this Travel Event card as "No Event".
Water: A long knight in shinning silver armor blocks your path, bellowing a challenge to your strongest warrior. Draw cards from the current Act's Shop Item deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more Hearts than he suffers, he may take the drawn Shop Item. If he suffers more Hearts than he deals, discard the drawn shop item. In either case, return this card to the game box. If the heroes choose not to do this, treat this Travel Event card as "No Event".
Mountain: A long knight in shinning silver armor blocks your path, bellowing a challenge to your strongest warrior. Draw cards from the current Act's Shop Item deck until a Melee weapon is revealed. One hero may choose to perform an attack with a Melee weapon against a gray defense die. This hero is also targeted by an attack from the drawn Shop Item, using his normal defense pool. If the hero deals more Hearts than he suffers, he may take the drawn Shop Item. If he suffers more Hearts than he deals, discard the drawn shop item. In either case, return this card to the game box. If the heroes choose not to do this, treat this Travel Event card as "No Event".