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Food For Worms

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Food For Worms

The Trollfens
Act I

Travel

ForestWaterWater

Timing

Play this card at the start of a Campaign Phase during Act I. While in play, this card is treated as an available quest.

Description

Attacks at the marsh edge have become more bold, and the rare survivors in these assaulted villages reveal information of friends and family dragged off at night into the swamp. The idea of trudging through muck and mire isn't exactly appealing, but these messages convey a strong sense of urgency you find difficult to ignore.

Rules

If you have played the "Ghost Town" or the "Three Heads, One Mind" Rumor card, discard this card and draw a new one.