Flee The Light
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Flee The Light
Shadow Of NerekhallAbility
Exhaust this card at the end of your turn. Until the start of your next turn, each monster with 4 or less Health gains: Skittish: Each time a hero within 3 spaces of this monster suffers 1 Fatigue to gain 1 movement point, this monster may immediately move 1 space. This card does not refresh as normal. Refresh this card at the end of each encounter.