The Wyrm Queen's Favor
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Ability
Play this card at the start of your turn. Each hero tests Awareness. If all heroes pass, shuffle this card back into your deck. If a hero fails, choose 1 hero that failed his test and place 1 master hybrid sentinel within 3 spaces of that hero, respecting group limits. You may play this card even when hybrid sentinels are not 1 of your monster groups.