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Explosive Runes

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Explosive Runes

Explosive Runes

Base Game

Class: Saboteur

Type: Trap

Count: 2

XP Cost: 1

Ability

Play this card after a hero opens a door or searches. That hero, and each hero within 2 spaces of him tests Awareness. Each hero who fails suffers 1 Heart for each Shield rolled in excess of his Awareness.