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Skeleton Archer - Act II

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Skeleton Archer

Treaty Of Champions
Skeleton Archer Act II Front Front
Skeleton Archer Act II Back Back
Range

Characteristics

  • Minion: Speed: 4, Health: 4, Defense: Brown, Attack: Blue Yellow, Abilities: Pierce 1, Reanimation, Surge: +2 Range, Surge: +1 Heart
  • Master: Speed: 4, Health: 8, Defense: Brown, Attack: Blue Yellow, Abilities: Pierce 2, Reanimation, Surge: +2 Range, Surge: +2 Hearts

Traits

CursedCivilized

Abilities

  • Pierce X: This attack ignores X Shields rolled on the defense dice.
  • Reanimation: Each time this monster suffers Hearts and is not defeated, it recovers Hearts equal to either the amount suffered or the number of monsters from this monster group within 3 spaces of it, whichever is less.

Group Size

Heroes Minion Master
2 2 1
3 3 1
4 4 1