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Marrow Priest - Act II

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Marrow Priest

The Chains That Rust
Marrow Priest Act II Front Front
Marrow Priest Act II Back Back
Melee

Characteristics

  • Minion: Speed: 5, Health: 8, Defense: Gray Gray, Attack: Blue Yellow Yellow, Abilities: Shadow Step, Surge: Mortal Binding, Surge: +1 Heart
  • Master: Speed: 5, Health: 10, Defense: Gray Gray, Attack: Blue Yellow Yellow, Abilities: Shadow Step, Surge: Mortal Binding, Surge: +1 Heart

Traits

DarkBuilding

Abilities

  • Shadow Step: Each time a hero performs an attack that targets this monster, he may spend 1 Surge. If he does not, this monster gains 5 movement points after the attack resolves.
  • Mortal Binding: The target tests Knowledge. If he fails, place his hero token on this card. A hero whose token is on this card cannot recover Hearts by any means. When a monster from this group is defeated or a hero is knocked out, discard all hero tokens from this card.

Group Size

Heroes Minion Master
2 1 0
3 0 1
4 1 1