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Ice Wyrm - Act I

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Ice Wyrm

Shards Of Everdark
Ice Wyrm Act I Front Front
Ice Wyrm Act I Back Back
Melee

Characteristics

  • Minion: Speed: 4, Health: 7, Defense: Gray Gray, Attack: Blue Red, Abilities: Entomb, Reach
  • Master: Speed: 4, Health: 9, Defense: Gray Gray, Attack: Blue Red, Abilities: Entomb, Freezing, Reach

Traits

ColdCave

Abilities

  • Entomb: Knocked-out heroes within 1 space of this monster can only recover Hearts from stand up actions and heroic feats.
  • Freezing: Each time a hero enters a space adjacent to this monster, that hero suffers 1 Fatigue.
  • Reach: This monster may attack targets up to 2 spaces away.

Group Size

Heroes Minion Master
2 1 0
3 0 1
4 1 1