Skip to content

Elemental - Act I

← Back to Monsters

Elemental

Base Game
Elemental Act I Front Front
Elemental Act I Back Back
Range

Characteristics

  • Minion: Speed: 4, Health: 4, Defense: Black, Attack: Blue Red, Abilities: Surge: Fire, Surge: Earth, Surge: Water, Surge: Air
  • Master: Speed: 4, Health: 6, Defense: Black, Attack: Blue Red, Abilities: Surge: Fire, Surge: Earth, Surge: Water, Surge: Air

Traits

ColdHot

Abilities

  • Fire: Perform an attack targeting all figures adjacent to this monster. Each figure rolls defense dice separately.
  • Earth: Each hero adjacent to this monster must test Awareness. Each hero that fails is Immobilized.
  • Water: Each hero adjacent to this monster must test Willpower. Each hero that fails suffers 2 Fatigue.
  • Air: Until the start of your next turn, this monster cannot be affected by any attacks, and heroes may move through it.

Group Size

Heroes Minion Master
2 1 0
3 0 1
4 1 1