Splig - Act II
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Front
Back
Splig
Base Game
Front
Back Attack: Melee: Blue Red Yellow
Characteristics
- 2 Heroes: Speed: 3, Health: 10, Defense: Gray
- 3 Heroes: Speed: 3, Health: 12, Defense: Gray Brown
- 4 Heroes: Speed: 3, Health: 16, Defense: Gray Brown
Abilities
- Not Me!
- Action: Promotion
- Surge: Knockback
- Surge: +2 Hearts
Ability Rules
- Not Me!: Each time Splig is attacked, before dice are rolled, test his Awareness. If he passes, a monster adjacent to him becomes the target of the attack. Range and line of sight are still measured to Splig's space.
- Promotion: Splig tests Willpower. If he passes, you may replace an adjacent minion monster with a master monster of that type. This may not exceed that monster group limit.
- Knockback: Remove the target from the map, then place him on any empty space within 3 spaces of his original space. He counts as entering that space.