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Lord Merick Farrow - Act II

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Lord Merick Farrow Act II Front Front
Lord Merick Farrow Act II Back Back

Attack: Range: Blue Red Yellow

Characteristics

  • 2 Heroes: Speed: 4, Health: 10, Defense: Gray Brown
  • 3 Heroes: Speed: 4, Health: 12, Defense: Gray Gray
  • 4 Heroes: Speed: 4, Health: 15, Defense: Black Gray

Abilities

  • Aftershock
  • Action: Ignite
  • Surge: Wither
  • Surge: +1 Heart

Ability Rules

  • Aftershock: When an adjacent hero attacks this monster, after the attack is resolved, the hero must test Willpower. If he fails, he suffers 1 Fatigue.
  • Ignite: Lord Merick Farrow suffers 1 Heart to perform an attack that targets all adjacent figures. Each figure rolls defense dice separately. Merick may not perform this action if suffering the Hearts would defeat him.
  • Wither: The target suffers 1 Fatigue.