Lord Merick Farrow - Act II
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Front
Back
Lord Merick Farrow
Base Game
Front
Back Attack: Range: Blue Red Yellow
Characteristics
- 2 Heroes: Speed: 4, Health: 10, Defense: Gray Brown
- 3 Heroes: Speed: 4, Health: 12, Defense: Gray Gray
- 4 Heroes: Speed: 4, Health: 15, Defense: Black Gray
Abilities
- Aftershock
- Action: Ignite
- Surge: Wither
- Surge: +1 Heart
Ability Rules
- Aftershock: When an adjacent hero attacks this monster, after the attack is resolved, the hero must test Willpower. If he fails, he suffers 1 Fatigue.
- Ignite: Lord Merick Farrow suffers 1 Heart to perform an attack that targets all adjacent figures. Each figure rolls defense dice separately. Merick may not perform this action if suffering the Hearts would defeat him.
- Wither: The target suffers 1 Fatigue.