Room Of Souls
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Room Of Souls
Forgotten Souls
Icon: 1
Timer: 3 Hourglass
Rules
A hero may spend 1 movement point while adjacent to the cauldron to pick it up. As an action, the hero carrying the cauldron may move 1 space. He cannot move or be moved through any other means. As an action, or by suffering 2 Hearts and 2 Fatigue, while adjacent to any pit space, the hero carrying the cauldron may destroy it. He cannot perform any actions other than those listed above. If the hero carrying the cauldron suffers any amount of Hearts he tests Might. If he fails, or is defeated, the cauldron cracks. If a hero destroys the cauldron, discard it. That hero draws 1 search card, and each hero receives 2 XP. Then, refresh fate and discard this Exploration card. If the cauldron cracks, advance doom by 1 and discard the cauldron. Each hero receives 1 XP. Then, discard this Exploration card.
Timer Effects
The cauldron cracks.
Overlord Effects
Roll 1 gray defense die. Place 1 flesh moulder adjacent to the cauldron, or the hero carrying the cauldron, for each Shield result, respecting group limits.