Hoarder's Land
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Hoarder's Land
Nature's Ire
Timer: 3 Hourglass
Rules
The snagged hero�s turn immediately ends. While snagged, he cannot use any of his class skills, Shop Item cards, Hero Ability, or Heroic Feat; he cannot suffer Fatigue to gain movement points; and his Speed is reduced to 1. The snagged hero is treated as a knocked-out hero during monster activation. Each time the snagged hero declares an action, he must test Willpower. If he fails, he suffers 2 Hearts and 2 Fatigue. As an action, while adjacent to the snagged hero, another hero may test Might to break the bonds. If he passes, the snagged hero is no longer snagged. If the bonds are broken and there are no ettins on the map, refresh fate and discard this Exploration card.
Timer Effects
Advance doom by 1. Then, discard this exploration card.
Overlord Flavor
The sack the ettins used to bind you was soaked in some rancid liquid. You feel numb and disoriented. It will take hours before you�re able to see or think clearly.