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Quest 1: The Shadow Rune

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Act I 1 Encounter Requires: None (Intro Quest)

Quest 1: The Shadow Rune

Introduction

As you are traveling toward Arbynn, you come across the still-smoldering remains of a traveling caravan. One of the caravan guards, wearing the livery of Baron Greigory, lies wounded nearby.

"An ambush," he gasps. "That ettin is sending his minions straight into Arbynn through the secret path! How could he have known?"

Ahead, you see the lumbering, two-headed form of an ettin. "He said his name was Mauler. You must stop him!"

Mauler's goblin minions are taking a secret route to attack Arbynn, Baron Greigory's seat. If too many of his goblins escape off the far side of the trail, Mauler will have triumphed over you. Your goal is to kill him before that happens.


Monsters


Setup

Place the goblin archers on the Wild Garden. Place the ettins on the Fire Pit.

The Overlord chooses one of the ettins. This ettin is Mauler. Mauler has 2 additional Health per hero.

Place search tokens based on the number of heroes.


Special Rules

The goblin archers may move off the map through the Exit. Each time a goblin archer (minion or master) moves off the map, the Overlord places 1 fatigue token in his play area.


Reinforcements

At the end of each Overlord turn, he may place 1 goblin archer on the Wild Garden, respecting group limits.


Victory

Hero Victory

If Mauler is defeated, read the following aloud:

The ettin collapses to his knees, one of his heads emitting a grumbling wail. The other head struggles to speak: "Though we may die, we are but servants of the almighty Overlord. Our master will be triumphant in the end! Arbynn will fall!" Then both heads grow silent and the beast topples over.

The heroes win!

Overlord Victory

If the Overlord ever has 5 fatigue tokens in his play area, read the following aloud:

Mauler swats you aside and turns to go. His two heads speak in concert. "That is enough, my little friends. Our message is sent. The pathetic humans of Arbynn know now to fear the might of the Overlord." The ettin and the goblins vanish into the wilderness, leaving you to nurse your wounds.

The Overlord wins!


Rewards

Win or lose, each player receives 1 XP. Future quests will grant bonus gold or XP, or perhaps other rewards, to the winner of the quest.


Map Tiles

  • Wild Garden
  • Fire Pit
  • Entrance
  • Exit